On the other hand, if you pass, your opponent can bet the river those hands and you have to pay, because you think that you may be making a small bet for value with a weak hand like QT. The trick here is to bet a little less of what your opponent could bet if you had past and he you had better hand. Betting slightly less you take the showdown your hand of cheapest way against couples of best tens or sets, and you can, in turn, lead to call with weaker hands which otherwise would have checkeado. Your bet so much sense if you’re ahead as if you are behind. If your opponent raisea can be fairly safe that you have expired and that you can pull (unless it is an opponent daring farolearia in this situation) having obtained good information on the strength of his hand with a minimum cost.

You should note that this is the type of bet you want to do when you’re pretty sure that your opponent has some kind of hand to the you have a decent win probability and that no faroleara you if you do check. In situations in which your opponent may have a project not completed and bluff, is more profitable often go and pay your Lantern. For example, you can go and pay in the same situation with T9 or 99 against an opponent that bluff much. There are not many hands worst (if any) with which your opponent You will pay if you are beaten and your opponent could do check some of the best such as QT or JT marginal hands. The idea in this situation is to lose less betting against better hands while you get something of value of your opponents source lanterns: The Hendon Mob original Autor and source of the article.